PHYSICS CAN BE FUN

This project is a part of my master's work. In my thesis I explored the principles of designing popular science books. As an central object of  my research, I chose famous book "Physics can be fun" (or "Physics for Entertainment" ) by russian science writer Yakov Perelman. 

Published in 1913, a best-seller in the 1930s and long out of print, Physics for Entertainment was translated from Russian into many languages and influenced science students around the world.  In the foreword, the book’s author describes the contents as “conundrums, brain-teasers, entertaining anecdotes, and unexpected comparisons,” adding, “I have quoted extensively from Jules Verne, H. G. Wells, Mark Twain and other writers, because, besides providing entertainment, the fantastic experiments these writers describe may well serve as instructive illustrations at physics classes.” The book’s topics included how to jump from a moving car, and why, “according to the law of buoyancy, we would never drown in the Dead Sea.” Ideas from this book are still used by science teachers today. Yakov Isidorovich Perelman died in the siege of Leningrad in 1942.

stages of the project

1

ANALYTICAL PART

I have analysed the previous editions of the book "Physics can be fun" and other modern popular scientific editions with good design. 

previous editions

some examples of modern popular science editions

moodboard (little part)

2

STRUCTURE

The book is divided into 10 parts. For the project I have taken the first 3 chapters (in a consequence it is possible to make all book).

Each chapter consists of the text with illustrations, the small block for records and additional materials.

In each chapter there are a lot of small parts (subchapters), all of them separate with large heading. On fields in each chapter there are footnotes and selected key information.

They are flayees and posters and other types of materials inside, made for the improvement of perception of the text. 

Besides additional materials, in each chapter there are notebooks which the owner of the edition can use at discretion. 
Blocks contain both usual pages and sheets with an isometric grid to support a subject of illustrations in the book and to allow to create something similar by yourself.

3

DESIGN

Format of the book is 160 on 240 mm,  close to a format of the standard textbook. The font of the book is Permian Slab Serif Typeface, created by an expert in typography and the graphic designer Ilya Ruderman.

At the heart of a color scheme there is a scheme of an atomic nucleus, key symbol for modern physics. The classical scheme represents neutrons, protons and electrons with blue, red and black.

Illustrations  are divided into 3 types. These are isometric illustrations, with a lot of details, illustrations, with usual perspective and the simple explaining schemes.

Here is a small video showing the process of creation the illustration for book.

PHYSICS CAN BE FUN

01

The first chapter of the book tells about the speed and addition of movements.

02

The second chapter tells about weight, lever, pressure.

03

The third chapter tells about the environmental resistance.

ADDITIONAL MATERIALS

Some stickers and bookmarks with illustrations from book.

PHYSICS CAN BE FUN?

PHYSICS CAN BE FUN!